Back 4 Blood is essentially the Left 4 Dead 3 experience we’ve been hoping for. The same team that created Left 4 Dead is back with a new co-op experience (and no, the creator doesn’t mind the constant Left 4 Dead tie-ins either, he told us himself!). We know that there are no microtransactions regarding the cards, we know about the PvP element, but now Turtle Rock is clearing up a few questions about how DLC will work, especially with a game that is reliant upon other players.
In a recent update, the studio offered another inside look at what Back 4 Blood will have to offer. Taking to a few frequently asked questions, Turtle Rock clarified how paid content will work in relation to maps and the campaign. The short answer? “No separation, no exclusion, no split.” The slightly longer answer goes a little more in-depth about this particular concern.
Regarding DLC, Turtle Rock explains, “In PvE, if your party leader owns a paid content drop, you will be able to play that content with them – including maps, gameplay, and the campaign.”
The topic of content drops always raises some alarm within the community when looking at PvP, so the studio elaborated:
“In PvP, everyone who bought Back 4 Blood can get access to all additional PvP content, even without purchasing content drops,” reads the most recent blog post. “Players who don’t buy the content drops can earn new playable characters and Ridden in PvP, for free, through progression. Additionally, all PvP players have access to the same cards at the start of each match, regardless of whether those players have purchased content drops or not.”
To catch up on what else we’ve learned, you can check out our Back 4 Blood game hub here. We also recently had an interview go up with the creator himself to talk about pay-to-win concerns, seasonal events, the beta, and more.
Thoughts on how Turtle Rock is presenting its Back 4 Blood experience? What are your impressions so far about the game? Sound off in the comment section below, let us hear those spicy takes!